Rules of
Important:
The chalanger get one point, no matter about the battle result. Players can play only if thay are in same age (Exeptions are Clubman and Axeman). Points that can be won are not the same:
*Clubman defeted ------> 3 points
*Axeman defeted ------> 4 points
*Bronze age unit defeted -----> 5 to 7 points
*Iron age unit defeted -----> 8 to 9 points
*Advanced unit defeted (legion and centurion) -----> 10 to 11 points
The best way to play Age of Empires is over Micrrosoft Gaming Zone. You have to register and download
full instalation. You must play HONEST!!! If your connection fall for two times, do not start again yust try
next day. If coonection fall in most important moment for two or more times REPORT IT!!, or just sent to me your saves , I accept cash only,(Just kiding) and I will proclaim winner. If you detect cheating REPORT IT, and your opponent will be disqualified!!!!!!
If you have problem decideing your side here is little stastics:
Assyrian
+40% Archery Range unit fire rate.
Villagers 30% faster.
Babylonian
Double wall and tower hit points.
+30% Priest rejuvenation rate.
+30% stone mining.
Choson
+80 Long Swordsman and Legion hit points.
+2 tower range.
-30% Priest cost.
Egyptian
+20% gold mining.
+33% Chariot and Chariot Archer hit points.
+3 Priest range.
Greek
Hoplite, Phalanx, and Centurion 30% faster.
War ships 30% faster.
Hittite
Double Stone Thrower, Catapult, Heavy Catapult hit points.
+1 Archery Range unit attack.
+4 war ship range.
Minoan
-30% ship cost.
+2 Composite Bowman range.
+25% Farm production.
Persian
+30% hunting.
-30% Farm production.
War Elephant and Elephant Archer 50% faster.
+50% Trireme fire rate.
Phoenician
-25% War Elephant and Elephant Archer cost.
+65% Catapult Trireme and Juggernaught fire rate.
Shang
-30% Villager cost.
Double wall hit points.
Sumerian
+15 Villager hit points.
+50% Stone Thrower, Catapult, Heavy Catapult fire rate.
Double Farm production.
Yamato
-25% Horse Archers, Scout, Cavalry, Heavy Cavalry, Cataphract cost.
Villagers 30% faster.
+30% ship hit points.
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